Press Play for an Appealing Brand Message

There are four steps for Marketing U – Discover, Define, Design, and Deliver. Step three is about designing marketing materials that reflect brand personality. This includes things like colors, fonts, and graphics, and also an appealing brand message.

AppealingBrandMessage

The following models can help to design a brand message that will capture attention and inspire interest.

The SUCCESs model from the book “Made to Stick” by Chip and Dan Heath:

Simple
Unexpected
Concrete
Credible
Emotional
Stories

The STEPPS model from the book “Contagious: Why Things Catch On” by Jonah Berger:

Social currency
Triggers
Emotion
Public
Practical
Stories

People are often drawn to things that are useful, outstanding, emotional, and surprising. Stories and emotion are included in both of these models. Stories are a powerful way to communicate and share a message that aims at the heart. As I looked for commonalities between these two models, I came up with PRESS.

For a brand message that captures attention, stand out with PRESS.

  • Practical – how is it useful?
  • Remarkable – how is it unique?
  • Emotional – how does it make you feel?
  • Surprising – how is it surprising?
  • Stories – how does it create change?

Another way to look at it is to SEARCH for appeal:

↳ Inspiring pursuits [see How to Choose VIP AIMS] are often:
Surprising
Emotional
Amusing
Rare
Clear
Helpful

The best messages are often memorable because they are Simple:

  • Nike – “just do it”
  • Walmart – “Save money. Live Better”
  • McDonald’s – “I’m lovin it”

Play with archetypes to design an appealing brand message

There are 12 Jungian archetypes with some similarities to the 16 Myers-Briggs personality types. These personality models can be useful in designing a brand message and telling a story that appeals to motivational drivers for a target audience. Each of the archetypes have desires that they want.

JungianArchetypes

Leave a mark:
• the Hero,
• Rebel, and
• Magician want
↳ mastery
↳ revolution, and
↳ power

Structure:
• the Ruler,
• Caregiver, and
• Creator want
↳ control
↳ service, and
↳ innovation

Connection:
• the Lover,
• Everyman, and
• Jester want
↳ intimacy
↳ belonging, and
↳ enjoyment

Paradise:
• the Explorer,
• Sage, and
• Innocent want
↳ freedom
↳ understanding, and
↳ safety

Remember to press play and search for an appealing message to communicate and sell ideas to others.

Press Play to capture the attention of your target audience with an appealing brand message to start the next step: Design and Deliver a Delightful User Journey.

Unknown's avatar

I seek to create order from the chaos of complex information. Join me at the Daily PlanIt to gain insights, inspiration, and information to increase skills for a better life. I unlock the power of teaching reading with phonics in the pursuit of literacy at www.phonicspow.com. In my spare time I explore books and movies, often choosing titles available on both screen and page.

Posted in Ideas That Work
11 comments on “Press Play for an Appealing Brand Message
  1. […] meaningful conversations that lead to deeper relationships. They capture attention with appealing messages that are special, slightly surprising, helpful, amusing, rare or different, engage emotions, and […]

  2. […] Inspiring pursuits [see Press Play for an Appealing Brand Message] are often: • Surprising • Emotional • Amusing • Rare • Clear • […]

  3. […] get others interested and involved, be sure to always communicate the value that you add by meeting needs with the […]

  4. […] will be the measure of success? Does the project/idea have high appeal? Is there really a need for the problem to be solved? Do people really want it? How much? What is […]

  5. […] to STREAM appeal for a memorable talk with something that […]

  6. […] or service knowledge • Identify the market: target audience • Target key drivers (needs) and engage interest • Communicate with confidence • Highlight the Unique Selling Proposition: focus on benefits […]

  7. […] Archetypes at Press Play for an Appealing Brand Message. […]

  8. […] See also information about archetypes at Press Play for an appealing brand message. […]

  9. […] Share information • Help others • Ask for what you want • Persuade with appeal • Express opinions • Set […]

  10. […] information • Help others • Ask for what you want • Persuade and influence with appeal • Express opinions • Set […]

  11. […] And the Stepps Model from Jonah Berger’s “Contagious: Why Things Catch on.” See also Press Play for an Appealing Brand Message. […]

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